fallout 4 xbox one load order This is a topic that many people are looking for. saibabalinks.org is a channel providing useful information about learning, life, digital marketing and online courses …. it will help you have an overview and solid multi-faceted knowledge . Today, saibabalinks.org would like to introduce to you Fallout 4 Xbox Load Order Guide Optimize Your Mod Placement – YouTube. Following along are instructions in the video below:
“What s up everyone jeff here no cutscenes back with another fallout. 4. Video second second one today and we re going to be going over mods and load order the console. Because us console peasants yes.
We ve been left to our own devices. Where we have to manually optimize our load order. And it can definitely be daunting at first and even if you played skyrim on the pc and modded it things aren t exactly the same. But if you follow these guidelines.
I have for you you re going to be able to optimize your load. Order. Now. This is going to work with 1 mod.
2 mod. 100 mods and what i really want you to take away from this is just how you re going to be able to figure out where things go on your own. Just based on kind of other descriptions of the mods themselves what they do what they replace we re just a combination of law and what i mean by this is say like you know a mod like the unofficial fallout. 4.
Patch. I know it may have had some problems with the settlers glitch. I don t know if that s it or if that was des dispatch. But say something like that you re going to always kind of want to have that in a certain spot just based on the description of the motto out there and again one thing.
I stress is just read the description of your mod. Thoroughly if they say the full description can t be fit. Here go look it up on nexus. As the case is for a lot of the mods that are ported to pc or a lot of the mods that are ported from pc to xbox just go do that do do yourself a favor.
Read. The description figure out where they want you to place it in the load order. And if a load order works like this you have everything at the top that s the top everything down below. It is at the bottom.
Some people. I ve heard you know say all the stuff at the bottom. That s what s actually really a top no no no it works just like a list you have everything up top that s up top everything on the bottom is on the bottom pretty self explanatory once you kind of grasp that i know it s you know very simple you re going to have much easier time optimize your load order just trust. Me.
So now let s just go ahead. And we ll get right into it and i m going to give you examples of each classification that i ve decided on and just kind of if say a mod doesn t fit into one of these classifications. Where you can put it so let s go ahead and start now again we got top to bottom your biggest mods. These huge landmasses quests.
You know like shudder dome ransack relays. If say the enclave is brought back things like that just you know dozens or hundreds of megabytes. Huge mods that aren t environmental changes. Those you want to put at the top of your load order now because everything else beneath.
It is going to affect that and again once you kind of get that once you get everything underneath. What you have above it affects. That piece everything is going to be much easier. So.
You re bug fix will affect your landmass piece. Because the bug fix is underneath. The lighthouse. Simple is it and i mean again.
We re going to go from top to bottom. So let s start landmasses quest factions place those up at the top i mean you know again like i said shredder dumb ransacked relays crowded commonwealth things like that you know kaiju with the commonwealth stuff just that adds. Landmasses new quests things like that to the game. Now.
After that we re going to have your bug fixes your unofficial patches. I am not personally running the unofficial fallout. 4. Patch just because i wanted to see if there was a change and there was so that is up to you use your discretion.
But this is where you re going to put bug fixes. Unofficial patches really there s only a few because the game itself works pretty well. But yeah really there s just going to be a couple maybe. There s one for you after that you re going to put your settlement building lines.
And what i mean by this is things that added to you know your miscellaneous categories. Any structure. Any of the menu additions. This is where you re going to put them and a good rule of thumb is you kind of just want to have like your big stuff your massive changes to your settlement.
Building up front. And then anything else that kind of tweaks that down below. It just like you have everything else in your loader. So again now this does not include however mods that sort these additional settlement objects.
Okay. Those are going to come later the sorting mods themselves will come later right here. You re just going to put objects and new additions to the workshop inventory. And that s it all right so now next up we re having gameplay changes and tweaks this means anything like huds if you do leveled list like draco s or the unleveled wasteland basically anything that changes the gameplay at a base level.
And this might be adding zombies or something like that that s where you want to put these. And again your bigger ones and then all of other dlc patches or things that effect it underneath it simple as that next up we got visual texture atmospheric improvements same rule big ones then your dlc patches for said mod then everything else that effects it underneath. I mean this could be blood. It could be you know the road ones your vivid weather your natural abyss your common well green and the commonwealth s spring in the commonwealth and definitely look at the modeler subscription like i said because they re going to have descriptions with their mods of where to place them in loan order with other certain mods like spring in the commonwealth of green and the commonwealth.
So they function perfectly alright now we have the settlement changes and tweaks. This is not sorting mods again this is any tweaks or gameplay changes to your existing settlements. No objects anything like that just tweaks and changes after that sorting and many changes. This will be workshop rearrange any things it just organizes your workshop menu it just cleans it up.
But no actual objects or item additions that was before in settlement building mods now we re actually coming to the character where you have your character model replacers plus. The stuff like that where it replaces yellin you can play as a google a child things like that next up weapons armor clothing. Anything that adds. New weapons or armor mods into the game.
The ncr ranger. And you have the doom based or like the m16 mods. That s where you re going to add this. And after that you know you have your crafting recipes your deathclaw crafting or skinning.
Where you can make you know the batman costume basically anything you can craft at the chemistry bench like the chemistry utility station whatever underneath that that s where you re going to put it craft your own dot dot dot put that after your actual weapon armor and clothing mods then last. But not least we have weapon and armor modifications now weapon and armor modifications are things like see through scopes or just anything that modifies the gun or an existing gun or like say a mod. It s so anything that mods the mod of like armor and weapons. Now.
That is kind of up to your interpretation again anything that comes underneath below. Another mod is going to either take over or replace. It if it s sooner. Just keep that in mind.
I hope you found this helpful thanks for watching guys bye. ” ..
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Got another one for y all where I go over basic mod load order for XB1 and PC, although PC players have a lot more tools to order their mods than us console peasants. Follow this guide or pause at the list to see what I found to be, the optimal load order.
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